![]() Positioning of the top 4 ranked players on PC leaderboards has been corrected. Camera angles when exiting the pit lane has been fixed Players are no longer able to drive through barriers/environment after using a flashback in pits Fixed an issue where players using voice communication might experience a crash when plugging in a mic Time attack times no longer overwrite RaceNet event times Players ranked 6 are now able to see online sessions hosted by other players ![]() General RaceNet data upload stability improvements Fixed the desynchronised session of results which could occasionally lead to race result errors ![]() You have been warned, though – they're pretty long lists!: We've got the full 'changelog' for the two patches below. The patches, which have just gone live via Steam (the console versions will have to wait a while before they're approved by Microsoft and Sony for their Xbox 360 and PlayStation 3 respectivley), are quite thorough with the amount of fixes they come with – Codemasters claims that over 200 problems, glitches and issues that came with the standard disc have now been rectified. ![]() However, what we weren't expecting was a quick turnaround of not one, but two patches that fix the problems. Though we should've expected this, given the track record of previous Formula 1 titles from Codemasters, there do appear to be a few glitches in F1 2012.
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